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Godot vs GameMaker: which is the right game engine for you?
By Paul Hatton published
We put two popular game engines head-to-head.
How Studio Ghibli influenced cozy management game Hotel Galactic
By Ian Dean published
Art lead Marta Krzesińska reveals all on channelling Spritied Away's 'melancholy".
Star Wars Outlaws will let us recreate the look of the movies
By Joe Foley published
Cinematic Mode will delight fans.
Substance 3D Painter 10.0 review: one new feature keeps it a must-have
By Paul Hatton published
Substance 3D gets a little update, as a treat.
Discover the power of iClone BuildingGen: the best-kept secret in 3D architectural design
By José Antonio Tijerín published
Master the art of 3D construction of buildings and interiors.
SIGGRAPH 2024: highlights from day one of this year's conference
By Joe Foley published
From Pixar wigs to exoskeletons for mixed reality.
SIGGRAPH 2024: what to expect from this year's computer graphics conference
By Joe Foley published
AI will be top of the agenda, with a rare joint appearance from Mark Zuckerberg and Nvidia CEO Jensen Huang.
Crafting Hyper Light Breaker's watercolour-washed cel-shaded world
By Ian Dean published
From pixels to polygons.
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