Video Game Design
Latest about Video Game Design
The Invincible review: beautiful art direction, but not for everyone
By Ian Dean published
Inspired by Stanislaw Lem’s novel, The Invincible is a celebration of retrofuturism and Golden Age design.
The ‘this is fine’ meme is now a delightfully chaotic game
By Natalie Fear published
And it’s free to play.
Making Wayfinder: Airship Syndicate's art team interviewed
By James Clarke published
Wayfinder's creative director, Joe Madureira, and his team reveal the secrets in their concept art for the upcoming RPG.
Twinmotion 2023.2 review: poaches tech from Unreal Engine 5, and is better for it
By Paul Hatton published
Twinmotion 2023.2 now has Unreal Engine 5's Lumen and Adobe Substance 3D support - what's not love?
Ghostrunner 2 review (PS5): beautiful design let down by a need to grow up
By Ian Dean published
Ghostrunner 2 is a sharply designed sequel that tries too hard.
Art director Alina Fedaseyenka says making Synapse was "an artistic sweet spot"
By Ian Dean published
Video game Synapse for PSVR 2 dropped colour for monochrome, Alina Fedaseyenka explains why less can be more in VR.
Unity: everything you need to know
By Paul Hatton published
Get started in Unity and create real-time 3D games and apps for entertainment, film, architecture, and more.
Ghostrunner 2's world 'changes the more Jack discovers'
By Ian Dean published
Lead level artist Dariusz Kułak reveals the tricks used to bring Ghostrunner 2's world to life.
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