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RenderMan 26 review: improved XPU and AI features continue to impress
By Paul Hatton published
Pixar's render software will make your life easier.
“Creativity can be spontaneous”: Designer David Airey shares a career’s worth of insights
By Jon Stapley published
In his book Identity Designed: The Process, David Airey offers up lessons he’s learned through his career to guide designers through navigating their own work.
Nvidia's Broadcast AI app turns any room into a studio
By Beth Nicholls published
Content creators are taking full advantage of NVIDIA's AI-powered features for a studio-quality setup at home.
The art of making open world video games
By Jess Kinghorn published
Game world-building masters from Larian Studios, Techland, HoYoverse, Billy Goat Entertainment and CD Projekt Red reveal what goes into crafting your favourite places on PlayStation.
VR stylus for digital art and design: everything you need to know
By Beth Nicholls, Ian Dean published
Now you can work in 2D and 3D virtual reality in Meta Quest or Apple Vision Pro - but how do VR stylus work and who are they for?
How to use a handheld 3D scanner
By Paul Hatton published
A simple workflow for capturing a perfect 3D scan.
Revopoint MIRACO review: the new king of 3D scanners?
By Paul Hatton published
Incredibly accurate and a delight to use, the Revopoint MIRACO is a sure hit for pro users.
Create a detailed fantasy character in 3D
By Nicolas Guillet published
Follow Nicolas Guillet’s workflow in ZBrush, Blender and Substance 3D Painter.
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