Ian Dean
Ian Dean is Editor, Digital Arts & 3D at Creativebloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and leading video game title Official PlayStation Magazine. In his early career he wrote for music and film magazines including Uncut and SFX. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on AI, digital art and video game art and tech, and more to Creative Bloq, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5. He's also a keen Cricut user and laser cutter fan, and is currently crafting on Glowforge and xTools M1.
Latest articles by Ian Dean
The best heat press machine
By Ian Dean last updated
Customise hats, clothes, and even mugs with the best heat press machines.
The making of Senua's Saga: Hellblade 2 - Ninja Theory interviewed
By Ian Dean published
how the year's most visually impressive game was made.
New Half-Life 2 RTX trailer is how I remember this PC gaming classic looking
By Ian Dean published
Orbifold Studios teases the year's best retro game remaster.
The best drawing tablets
By Ian Dean last updated
These are the best drawing tablets for all kinds of artists and budgets.
The best label makers, for home or business
By Ian Dean last updated
Print labels from home with the best label makers.
How Gurihiru redesigned the legendary Osamu Tezuka's manga characters for a new audience
By Ian Dean published
"There was a lot of pressure for us," says the Japanese creative team.
Wacom Movink review: Wacom strikes gold with its thinnest, lightest drawing tablet yet
By Ian Dean published
Pronounced 'Move Ink', Wacom's new mobile pen display delivers a vibrant OLED screen, accurate performance and an easy setup, I just wish it came with a case.
Arcade Paradise VR review: come for the 90s retro design, stay for the clever immersion
By Ian Dean published
My beautiful VR laundrette.
Cricut projects: 14 must-try craft ideas
By Rachael Penn last updated
New Cricut projects to try for all Cricut craft machines.
Descenders Next is a rush of retro extreme sports design
By Ian Dean published
The '90s game revival I didn't know I wanted.
How LightWave 3D's return is "disrupting" the 3D art industry
By Ian Dean published
New owner Andrew Bishop has big plans.
The best Brother ScanNCut machines
By Ian Dean last updated
You can use Brother ScanNCut craft machines to make cards, quilts, and more. But which is best for you?
The best iPad for Procreate
By Ian Dean last updated
Create digital art with the best iPad for Procreate.
The best retro game consoles
By Ian Dean last updated
The best retro game consoles enable you to play the greatest games. But which is the best for you?
Beyond Good & Evil 20th Anniversary Edition review: still wonderfully inventive
By Ian Dean published
A quality remaster and remarkable glimpse into how this classic was made.
The best iPad alternatives
By Ian Dean last updated
Escape the Apple ecosystem with the best iPad alternatives.
How Studio Ghibli influenced cozy management game Hotel Galactic
By Ian Dean published
Art lead Marta Krzesińska reveals all on channelling Spritied Away's 'melancholy".
Honest advice to get your first job in game art
By Ian Dean last updated
Atomhawks' Darren Yeomans reveals what it takes to land your dream job.
Nothing Phone (2a) Plus review: iterative improvements, but still classy design
By Ian Dean published
Striking design and unique software makes all the difference.
Shutterstock's new AI creates a 3D model in just "2 minutes"
By Ian Dean published
Dade Orgeron explains why 3D is now for everyone.
First look at Nothing Phone (2a) Plus, and it's a shiny marvel
By Ian Dean published
Trust me, I have one ahead of launch and it's beautiful.
Nothing in this Coca-Cola ad is real, but get used to it
By Ian Dean published
Nvidia, WPP and The Coca-Cola Company combine to reveal new generative AI tools at Siggraph.
Parasol Stars: The story of Bubble Bobble III review: effortlessly classic game design
By Ian Dean published
Effortlessly classic game design.